Ddo esoteric initiate. Order's Garb from Best Laid Plans, Dusk Lenses from Thrall of the Fungal Lords and Aetherband from Roll Call. Ddo esoteric initiate

 
 Order's Garb from Best Laid Plans, Dusk Lenses from Thrall of the Fungal Lords and Aetherband from Roll CallDdo esoteric initiate  This build here is designed to be a more beginner friendly experience with the alchemist and get more people acquainted with this very strong class that has

Re: Endgame Gear Guide. See how well you handle yourself in EN or EH dailies, finding a group that will run you through will also help (If your in Cannith I'm often running them). Re: Endgame Gear Guide. This extra damage can be specific to certain weapon types, certain combat styles, or even be focused on melee or ranged. Re: Yes, another fire sorc gear thread. And yes, I'd rather have it that the reaper bonus stayed on when crafting these items to have the. Location: Morgrave University - Upper Commons, shopping alley. Creator of other alchemist builds such as Full Metal Alchemist and The Vilemaster of Flowers. It is accessible via elevator shaft in the western area of the city of Sharn upper district. I have been running Cold Sorcerer at endgame for a while now, and I wanted to go ahead and share this build, if you have feedback please feel free to share it below, this build has undergone a lot of different changes and it is an endgame build. Relics: Esoteric Relic Legendary Esoteric Relic. This build here is designed to be a more beginner friendly experience with the alchemist and get more people acquainted with this very strong class that has been strong since it's release in 2020. Skills, except UMD ( Competence bonus ): +5 to +20. We have detected that cookies are not enabled on your browser. Activate this ability to draw upon the power within your own blood for 24 seconds plus 6 seconds per. A legendary weapon costs 3 legendary. 4 Pieces Equipped: +1 Profane bonus to all ability scores. Legendary Esoteric Initiate: 3 Pieces Equipped: +25 Artifact bonus to Universal Spell Power +3 Artifact bonus to Intelligence, Wisdom, and Charisma +3 Artifact bonus to Spell DCs +30 Magical Resistance Rating Cap Legendary Esoteric Initiate: 3 Pieces Equipped: +25 Artifact bonus to Universal Spell Power +3 Artifact bonus to Intelligence, Wisdom, and Charisma +3 Artifact bonus to Spell DCs +30 Magical Resistance Rating Cap DeathTitan Esoteric Initiate Druid. Print Post. Steel: Steel is the common metal used to make weapons and armor. Esoteric Initiate: While wearing three items from the Esoteric Initiate set, you gain: +25 Artifact bonus to Universal Spell Power. Attunement's Gaze. Third Time's a Charm • Graveyard Shift • Records of the Past • Strike Back • Desire in the Dark. 246. Between Efficient MM Maximize/Empower and gear sets (such as those from Sharn/Cogs) that give efficient MM can make it so that you can cast spell book spells for near base cost while still getting the MM boosts. But I'm a pretty casual/dumb player. If the book is lost or destroyed, the initiate can replace it with another similar one, but doing so requires an 8-hour ritual that binds the. Good morning. Like, every life I worked it in somehow. Blue: Empty augment slot. Acid/Poison is used for easier Gear tetris with the Legendary Dreadkeeper set at endgame and easier leveling since less resists acid than fire or ice, but perhaps more importantly, it lets you get Conjuration (not Evocation bonuses) from Draconic Incarnation, which better matches your alchemist spells. We have detected that cookies are not enabled on your browser. For. They add positive spellpower and insightful nullification for my poison spellpower so they arent bad, but cpuld be replaced. Please enable cookies to ensure the proper experience. Pages in category "Items in the Legendary Esoteric Initiate Set". Best Alchemist right now. Switch everything again at clvl 15, but this time to poison to take advantage of Stygian Wrath and Esoteric Initiate. Vault › General › DDO-Specific Discussion › Builds › Fire Sorc (Moderator: Strakeln). Esoteric also blocks out different slots as pointed out by the_CombatWombat0. +15 Enhancement Bonus: +15 enhancement bonus to Armor Class. We strive to realize our spiritual potential in the honesty of our nature and our humanity, celebrating the Divine Consciousness through our sacred gatherings, esoteric. Insightful Potency +49: Passive: +49 Insightful bonus to each Spell Power. At 30, saltmarsh explorer set fill around esoteric initiate. A set of items to complement the Keep on the. Legendary Esoteric Initiate Legendary Esoteric Initiate: 3 Pieces Equipped: +25 Artifact bonus to Universal Spell Power +3 Artifact bonus to Intelligence, Wisdom, and Charisma +3 Artifact bonus to Spell DCs +30 Magical Resistance Rating Cap; 29 Bound to Account on Acquire Bound to Account on Acquire: This item is Bound to Account on AcquireIn addition to the Keep on the Borderlands adventure pack, a collection of bonus items is available for Update 44. Esoteric Relic. For the heroic items, each recipe costs 10x Esoteric Relic, and is available for each of these Heroic items: University Archer's Cloak;. An Alchemist guide for apprentice Alchemists. 3rd Degree Burns: On Vorpal: 85 to 195 Fire Damage every 2 seconds for 10 seconds, and adds 1-5 stacks of Vulnerability. 3 Pieces Equipped: +4 Artifact Bonus to all Spell DCs. I got a nice niche going with multiple bonuses (and no raid gear) with Epic Esoteric Initiate set, stygian wrath, satin wasit, and black velvet capelet from sharn, and 5 items from Ravenloft, because ravenloft is profane bonuses so it stacks better than sharn. Legendary Esoteric Initiate Legendary Esoteric Initiate: 3 Pieces Equipped: +25 Artifact bonus to Universal Spell Power +3 Artifact bonus to Intelligence, Wisdom, and Charisma +3 Artifact bonus to Spell DCs +30 Magical Resistance Rating Cap; 29 Bound to Account on Acquire Bound to Account on Acquire: This item is Bound to Account on AcquireJust need some ideas. (previous page) A. For. Go to ddo r/ddo. For. 2. Jun 19 th, 2020 at 10:01pm. Legendary Order's Garb. Gem: Items made of gem are generally extremely durable and have a very high hardness. The following 5 pages are in this category, out of 5. Level 10 Ravenloft - I like the googles from invitation. ago. Dungeons and Dragons OnlineLegendary Esoteric Initiate Legendary Esoteric Initiate: 3 Pieces Equipped: +25 Artifact bonus to Universal Spell Power +3 Artifact bonus to Intelligence, Wisdom, and Charisma +3 Artifact bonus to Spell DCs +30 Magical Resistance Rating Cap; 29 Bound to Account on Acquire Bound to Account on Acquire: This item is Bound to Account on Acquirerabidfox said: You just take an item with the lost purpose slot to the crafting station in the Vecna expansion zone. The best thing i could come up with was draconic t5, mantle and epic strike, some points in primal and rest in shadowdancer. Lieutenant Zaira Dane has asked you to confront the mysterious invaders who are attempting to release Project Nemesis into the world. Bound to Account on Acquire. Has anyone used an Elyd Charm before curious how/if it stack with. Cost: 50x Thread of Fate. Mythic items are very rare on lower difficulties, they are meant to be a reward for running higher difficulties. Joined: Mar 4 th, 2019. Vault › General › DDO-Specific Discussion › Builds › Fire Sorc (Moderator: Strakeln) ‹ Previous Topic | Next Topic › Pages: [1] 2 : Send Topic Print: Fire Sorc (Read 6529 times) 5 Foot Step. Most commonly used to make trinkets and docents. Good morning. A Sharn Welcome • Red Rain • Best Laid Plans • The Same Old Song • Just Business. I'm Strimtom. Dragon Raider Offline It's all the same Posts: 212 Joined: Jan 29 th, 2019. Cold Sorc Endgame Build. The leg Esoteric Relics are additionally used in all Esoteric Table recipes. Good morning everyone, my name is Strimtom. Strong solo build, strong group build. The following 4 pages are in this category, out of 4 total. r/ddo A chip A close button. Hidden Hand Secret Visibility: Allows the wearer to see some things that the Hidden Hand has hidden handily. Legendary Gauntlets of Innate Arcanum. Classes: 20 Alchemist, 10 Epic. The u/starlord-kiwi community on Reddit. We have detected that cookies are not enabled on your browser. Level 17 Feywild dreamer set. Esoteric Initiate Esoteric Initiate: While wearing three items from the Esoteric Initiate set, you gain: +25 Artifact bonus to Universal Spell PowerWe would like to show you a description here but the site won’t allow us. Level 2 sceptor of resonance. Vault › General › DDO-Specific Discussion › Guides › Endgame Gear Guide (Moderator: Strakeln) ‹ No Topic | Next Topic › Pages: 1 [2] Send Topic Print: Endgame Gear Guide (Read 104061 times) Linker. . 01 lbs. Charisma +13: This item makes the wearer have more flair, granting a +13 enhancement bonus to Charisma. My off hand items are Dino crafted, I swap one for affirmation and the other is my ash stick. Re: Yes, another fire sorc gear thread. Go to ddo r/ddo • by. This build here is designed to be a more beginner friendly experience with the alchemist and get more people acquainted with this very strong class that has. Esoteric Initiate Esoteric Initiate: While wearing three items from the Esoteric Initiate set, you gain: +25 Artifact bonus to Universal Spell Power +2 Artifact bonus to Intelligence, Wisdom, and Charisma +2 Artifact bonus to Spell DCs +10 Magical Resistance Rating CapThis is a pretty straightforward sorcerer build. ) Offline All men fear time, but time fears the pyramids Posts: 8788 Location: Titan Joined: Jul 2 nd, 2014 nd, 2014Having come back to the game after taking a 2 year hiatus, a LOT has changed. If you want a more sturdy version, try this one. Founded in 2002, the Astrum Sophia is a fully contacted initiatory Order dedicated to continuing and fostering the Ogdoadic Tradition of the Western Mysteries, and thus providing a vehicle for the advancement of its members in an ambience of living alchemy. Jun 19 th, 2020 at 10:01pm. From DDO wiki. Basically can't die in elite or reaper 1 unless it runs out of SP, gets stunned or knocked down at bad time. ; Frostbite Frostbite: On Hit: Applies a stack of Vulnerable (1% more damage. (It was fire, eletric and positive). New Veteran I and Veteran II characters receive a Level 4 or 7 (as appropriate) gear package based on their class (or player's choice if multi-classed), and new Iconic characters receive their own specific Level 15 gear package. 65. Print Post. . The three founding members of the Golden Dawn were. When you accumulate enough experience, take your legendary levels by talking to a Fatespinner . I swap some stuff around pre-29 but the important part for max level play is getting all that legendary Sharn gear. He comes to know himself and struggles to work as a conscious soul and not just as an active personality. Skills, except UMD ( Competence bonus ): +5 to +20. Sunstone Gauntlets. If you're a caster wizard, you'll definitely want the Esoteric Initiate set from Sharn. Jun 19 th, 2020 at 10:01pm. The relics drop from heroic or legendary quests in the Vecna Unleashed quests. Necrotic ray will be an important part of your dps. 8 While most occultists learn to draw power from a variety of implements and objects, esoteric initiates have focused their study entirely on items of antiquity connected to the teachings of the Esoteric Order of the Palatine Eye, believing such items to be more powerful than mundane items. 165. The main twist is Staff of the Summer Solstice. The build is designed to capitalize on the flexibility of the wizard class and focuses on solid dps (force and cold spell power >1100), built-in crowd. Jump to navigation Jump to search. Find them in the Adventure Packs > Low Level section of the DDO Store. If you want a more sturdy version, try this one. I still would go for the esoteric initiate. Amongst others, Greater Transmutation, Conjuration and Illusion need to be slotted. Esoteric Initiate: 3 Pieces Equipped: +25 Artifact bonus to Universal Spell Power +2 Artifact bonus to Intelligence, Wisdom, and Charisma +2 Artifact bonus to Spell DCs +10 Magical Resistance Rating Cap But this gearset and build is very light on spell penetration, and i dont have any spell penetration past life feats either. (Optional) Read all of Vecna's messages: 4 total. Efficient Metamagic - Embolden II: The additional spell point cost for using the Embolden Metamagic feat is reduced. 246. It allows you to convert your heroic items to their epic versions. Not enough spell power (for any given element) for the spells you casting will make them hit softer. After being lost for more than two hundred years, the Host has received information that the sword is now in the hands of the dwarves of the. Legendary Arcsteel Battlemage. If you're a caster wizard, you'll definitely want the Esoteric Initiate set from Sharn. Compare. +10 Artifact bonus to Ranged Power. Race: Dragonborn Alignment: neutral. Order's Garb. This build is my attempt to adapt to a lot of those changes while allowing for competitive play at the high end. That's 77 before stats and savant t5 etc, so with 100 cha and sorc tree stuff, thats 118 DC on evocation spells. 3) The heroic Dusts are only used to. Ability ( Insight bonus ): +5. The build is designed to capitalize on the flexibility of the wizard class and focuses on solid dps (force and cold spell power >1100), built-in crowd. Black velvet capelet is great. “Initiation is life itself, lived intensely, with rectitude and with love” ~ Samael Aun Weor. Watch on. Character name: BoomBlast FVS. +3 Artifact bonus to Intelligence, Wisdom, and Charisma. Tiefling get; +8% fire spell crit (93% spell crit chance!!) Some saves and a scorch SLA. Elemental Resistance: +5 to +45. Magical Efficiency 10%: You take a 10% Enhancement discount to. From DDO wiki. I find that aside from profane experiment, the sets featuring bonus imbue dice are very lackluster and hard to fit. Hidden Hand Secret Visibility. Maetrims DDO character Planner. 740 force spell power, 55% crit chance, 65x damage. * LGS 4pc material is the optimal gearing for alchemist. Level 21 ring and belt from Borderlands. +3 Artifact bonus to Spell DCs. Make sure you pick the right spells when you level up. Base Value: 100. It's pretty solid. I still would go for the esoteric initiate. 1; 1 year and 17 days;. +30 Magical Resistance Rating Cap. The legacy altar allows you to create the old versions of the items from old ingredients (seal, shard, scroll). Sunstone Gauntlets. From DDO Compendium. Enchantments. . Jun 19 th, 2020 at 10:01pm. Good morning everyone, my name is Strimtom. Category:Esoterica set items - DDO wiki. I'd recommend Arcsteel Brim over Pansophic Circlet if going esoteric. Black satin is good for dc casting, having both gives you more options. Go to ddo r/ddo • by. Would super appreciate thoughts, especially for gearsets around level 15 and 20-23ish! Orb: Resplendent Fury seems like a no brainer for SP Gear: Sharn's Esoteric Initiate set at 15 and 29. Endgame is free when you play favoured soul ~ Caster FVS Build Guide. We would like to show you a description here but the site won’t allow us. Good morning everyone, my name is Strimtom. The big advantage there is you have stat-to-dmg/trance all baked in, so you can go 41 Inqui 4 Soul and still have 35 points to go towards. ; Insightful Faith Insightful Faith: An item with this quality assists only wearers who have the ability to turn undead. I have been playing a lot of favoured soul recently because it's super good and super strong. Race: Aasimar · · · · · · ·Alignment: Neutral. Order's Garb from Best Laid Plans, Dusk Lenses from Thrall of the Fungal Lords and Aetherband from Roll Call. and other accessories. Race: Aasimar · · · · · · ·Alignment: Neutral. From DDO Compendium. +3 Artifact bonus to Wisdom and Charisma. Vault › General › DDO-Specific Discussion › Builds › Fire Sorc (Moderator: Strakeln). I use legendary bramble casters + Mori's focus and the elders knowledge set, esoteric set from sharn. 2023 (Update 62. 29. Dragon Raider Offline It's all the same Posts: 211 Joined: Jan 29 th, 2019. This build is my attempt to adapt to a lot of those changes while allowing for competitive play at the high end. Creator of other alchemist builds such as Full Metal Alchemist and The Vilemaster of Flowers. I find it is able to nuke the majority of trash and does exceptional single. Race: Dragonborn Alignment: neutral. This build is very glass cannony since this is not designed for hardcore. I have been playing a lot of favoured soul recently because it's super good and super strong. Ingredient. +1 bonus Imbue dice. Dragon Raider Offline It's all the same Posts: 211 Joined: Jan 29 th, 2019. Deathblock. Description [ edit] With the fearsome and powerful blood of dragons flowing through their veins, Draconic Incarnations have the ability to mimic their legendary ancestors in many ways. There is no perfect way to equip, there is the one that fits your gameplay; I used to run in medium armor for raids and to. We have detected that cookies are not enabled on your browser. When a critical hit or sneak attack is scored on the wearer, there is a 75% chance that. Esoteric Initiate Esoteric Initiate: While wearing three items from the Esoteric Initiate set, you gain: +25 Artifact bonus to Universal Spell Power +2 Artifact bonus to Intelligence, Wisdom, and Charisma. Jump to:navigation, search. Watch on. It allows you to convert your heroic items to their epic versions. Level 20 Epic sceptre of resonance. The first three will be very important to your self-heal strategy. Completionist (i. Vault › General › DDO-Specific Discussion › Guides › Endgame Gear Guide (Moderator: Strakeln) ‹ No Topic | Next Topic › Pages: 1 [2] Send Topic Print: Endgame Gear Guide (Read 127694 times) Linker. Race: Human. Mythic: Empty augment slot. To understand it is to grasp the requirements for walking the Path with greater comprehension and assurance. Initialstatuses: Str 10 / Dex 6 / Con 16 / Int 18 / wis 8 / cha 12. The Cogs is a Heroic level 15/Epic level 32 wilderness adventure area introduced with Update 42 / Masterminds of Sharn expansion. Legendary esoteric initiate set bonus went from +4 artifact bonus to +3 so another 1 DC loss there for -13 total. Attunement's Gaze. Project Nemesis. This upgrade is available for the following adventure packs: The Chronoscope. +52 Enhancement bonus to Resist Cold. The Cogs is a Heroic level 15/Epic level 32 wilderness adventure area introduced with Update 42 / Masterminds of Sharn expansion. I usually play rangers and I've farmed out gear for that. Feats: quick, empower, maximize (epic) intensity Ruin/greater ruin Spell power Force (ruin, greater ruin) Disagree on all the necro. Ghost Touch in LD is now "Esoteric Touch" and grants both Ghost Touch and +1 Imbue Dice; Shared Mantle in PA now also grants +3. Level 2 sceptor of resonance. We have detected that cookies are not enabled on your browser. It is accessible via elevator shaft in the western area of the city of Sharn upper district. A set bonus provides additional effects when the appropriate number of items in that same "set" are worn together. Character name: BoomBlast FVS. 69. Effectively heavy armor sorcerer with heal, buffs and trapping. Cooldown: 10 minutes; Usage: Active Prerequisite: Level 6: Cleric, Favored Soul, Paladin; Follower of the Blood of Vol Description. I have been playing a lot of favoured soul recently because it's super good and super strong. Classes: 20 Alchemist, 10 Epic. Hardness: 49 Durability: 390. Re: Endgame Gear Guide. This tiny, handheld relic doesn't seem to hold much value on its own, but would likely be appreciated by the Morgrave Reliquary. Legendary Esoteric Initiate: 3 Pieces Equipped: +25 Artifact bonus to Universal Spell Power. While wearing three items from the Legendary Esoteric Initiate set, you gain: +50 Artifact bonus to Universal Spell Power +4 Artifact bonus to Intelligence, Wisdom, and Charisma. This build here is designed to be a more beginner friendly experience with the alchemist and get more people acquainted with this very strong class that has. An Alchemist guide for apprentice Alchemists. First Initiate – The Disciple. Check on the status of Vecna's ritual. I have been running Cold Sorcerer at endgame for a while now, and I wanted to go ahead and share this build, if you have feedback please feel free to share it below, this build has undergone a lot of different changes and it is an endgame build. Esoteric Initiate Esoteric Initiate: While wearing three items from the Esoteric Initiate set, you gain: +25 Artifact bonus to Universal Spell Power +2 Artifact bonus to Intelligence, Wisdom, and Charisma +2 Artifact bonus to Spell DCs +10 Magical Resistance Rating Cap; 15 Esoteric Initiate Esoteric Initiate: While wearing three items from the Esoteric Initiate set, you gain: +25 Artifact bonus to Universal Spell Power +2 Artifact bonus to Intelligence, Wisdom, and Charisma From DDO Compendium. Wrap magic itself around your wrists. Head to the Hazardous Prototype Repository to prevent them from opening the vault. Steel: Steel is the common metal used to make weapons and armor. To be frank Pansophic is nearly useless as the bracers from esoteric already give you a -5% reduction, dusk lens give nearly the same potency and insightful potency and Spinneret (this is a ring you'd want to use 8+ for all casters, its the only heroic item with q spell focus) gives more quality potency than Pansophic. Reconfigure Vecna's rtual by activating the Traveler's Levers: 4 total. Scrolls are sadly meant to be slower than actual spell-casting. Regalia of the Phoenix. So armor doesn't really need to be changed out on a caster. If you're trying to min/max, I believe ice. You went Beacon set instead of Flame Cleansed or Esoteric. Exceptional Universal Spell Power +15: Passive: +15. Dragonborn get; wings (which I never use unless I’m kiting KT, but can’t deny they are great) +2 Max caster level +20 healing amp/HP +3 conjugation dc. Even when not going melee, eldritch knight adds light and medium armor proficiency and reduces spell failure. Base Value: 500. Legendary Arcsteel Battlemage: 3 Pieces Equipped: +30 Artifact bonus to Electric, Fire, Force, and Repair Spell Power. Consume/Stricken for longer range damage (I like the feat that doubles range for these). This bonus, and the set's name, are listed in the description of those items. In addition, you probably want to run scion of fire or scion of earth anyway for the crit damage or the +6 conjuration DCs, so this goes well with scion of earth. Black velvet capelet is great. +5% Artifact bonus to Negative and Force Spell Crit Chance. The Flagging system applies mostly to raids- I'll list some of the more common ones. Reply #4 - Jul 22 nd, 2020 at 7:05pm. My off hand items are Dino crafted, I swap one for affirmation and the other is my ash stick. Epic Crafting was revamped in this release; modern items are now created using Altar of Epic Rituals. 0. This build here is designed to be a more beginner friendly experience with the alchemist and get more people acquainted with this very strong class that has. Jump to navigation Jump to search. 195 Latest. Gender: Female. Nearly Finished (Ins IWC): +10 Insightful Charisma. It's pretty solid. Spell Penetration +8: Passive: +8 Equipment bonus to Spell Penetration checks. Description: The inner machinations of my mind are an enigma. Log In / Sign Up. The most obvious upgrade would be to grab a legendary elders cap and fish for the set bonus on a gem of many facets and swap my slavers to a belt since it is not giving me much atm. Curse of Strahd: Requires completion of all Ravenloft quests. Their main options seem to be feywild dreamer (warlock set), esoteric initiate (meh), arcsteel battle mage (seems to be a alch/artifcer set) or feywild's eminence of autumn (sub optimal due to needing too many pieces). Material: This item is made out of: Steel. 1. Jump to:navigation, search. This build here is designed to be a more beginner friendly experience with the alchemist and get more people acquainted with this very strong class that has. Expand user menu Open settings menu. Endgame is free when you play favoured soul ~ Caster FVS Build Guide. Jun 19 th, 2020 at 10:01pm. Mantle of Escher. Jump to navigation Jump to search. Please enable cookies to ensure the proper experience. Occasionally, this destructive power comes to the surface, devastating enemies with overwhelming fire damage. Defeat the Hidden Hand and its T-Rex minion. Hello all! Just came back to the game since Wheloon came out, and I'm addicted to playing monks. An Alchemist guide for apprentice Alchemists. ended up with 41 points tainted scholar, 39 points soul eater, soul eater T5 but level 20 core in TS. Attunement's Gaze. Desire in the Dark. Wallwatch: While wearing three items from the Wallwatch set, you gain: +1 Sneak Attack Die. From DDO Compendium. Legendary Esoteric Initiate Legendary Esoteric Initiate: 3 Pieces Equipped: +25 Artifact bonus to Universal Spell Power +3 Artifact bonus to Intelligence, Wisdom, and Charisma +3 Artifact bonus to Spell DCs +30 Magical Resistance Rating Cap; 29 Bound to Character on Acquire Bound to Character on Acquire: This item is Bound to Character on Acquire1. Where To Find: Enemy of My Enemy (Heroic), End Chest. (except…Vault › General › DDO-Specific Discussion › Guides › Endgame Gear Guide (Moderator: Strakeln) ‹ No Topic | Next Topic › Pages: 1 [2] Send Topic Print: Endgame Gear Guide (Read 129523 times) Linker. Legendary Enigma Core. Esoteric Initiate Esoteric Initiate: While wearing three items from the Esoteric Initiate set, you gain: +25 Artifact bonus to Universal Spell Power +2 Artifact bonus to Intelligence, Wisdom, and Charisma +2 Artifact bonus to Spell DCs +10. Keeping DC's and Spell-power up is typically done by swapping main-hand / off-hand and then slotting primary stat at level appropriate values. This is determined by: the class you have the most levels of. However, some of its recipes are still useful. It is the major line of approach for the student, and soul contact becomes his first great endeavour. Augment Minimum Level: 30 Binding: Bound to Account on Acquire Rarity: Named Enchantments: Esoterica: 3 Pieces Equipped: +4 Artifact Bonus to all Spell DCs. then equip like esoteric set and some charisma items, elders set and epic borderlands at 21. An Alchemist guide for apprentice Alchemists. You absolutely should jump in and play one if you can since favoured soul hasn't felt this good for a long time and you gotta get in while the getting is getting in to getting the getting. Maetrims DDO character Planner. Devotion +94: Passive: +94 Equipment bonus to Positive (Healing) Spell Power. That's what I do. Blow em up fast with favoured soul. * All your augment slots are empty. Didn't think about it for this life. A legendary weapon costs 3 legendary. Deathblock: The wearer of this item is immune to all death spells and magical death effects. Legendary Esoteric Initiate Legendary Esoteric Initiate: 3 Pieces Equipped: +25 Artifact bonus to Universal Spell Power +3 Artifact bonus to Intelligence, Wisdom, and Charisma +3 Artifact bonus to Spell DCs +30 Magical Resistance Rating Cap; 29 Bound to Character on Acquire Bound to Character on Acquire: This item is Bound to Character on AcquireTL;DW. I find it is able to nuke the majority of trash and does exceptional single. Esoteric initiate only has cloth armor and docent, so dreadkeeper is a lot better. Exploration messages can appear in more than one location, depending on your instance. Thats where the esoteric initiate set goggles are. I find it is able to nuke the majority of trash and does exceptional single. Drops from: A Cabal for One, The Crucible, Feast or Famine, Ruins of Gianthold (heroic) rare encounter chests. Legendary Esoteric Initiate Legendary Esoteric Initiate: 3 Pieces Equipped: +25 Artifact bonus to Universal Spell Power +3 Artifact bonus to Intelligence, Wisdom, and Charisma +3 Artifact bonus to Spell DCs +30 Magical Resistance Rating Cap; 29 Bound to Account on Acquire Bound to Account on Acquire: This item is Bound to Account on. 10K subscribers in the ddo community. +3 Artifact bonus to Spell DCs. High HP, great self heals, enough feats for full ranged plus Quicken+Emp Heal. From DDO Compendium. Re: Endgame Gear Guide. I'm Strimtom. Dragon Raider Offline It's all the same Posts: 211 Joined: Jan 29 th, 2019. Playing around in DDO builder, my biggest problem is trying to synergize all the spellpower stacking. At level 15 you need 4 pts into racial for 15 asf reduction and 21 pts into EK for 20 asf reduction.